/////////////////////////////////////////////////////////////////////////////
/*/	
 *	Creator:		Joshua C. Rouzer
 *	Title:			Shooter Header
 *	Last Edited:	06/14/2013
 *	Summary:		The basic shooting unit initialization
/*/
/////////////////////////////////////////////////////////////////////////////
#ifndef CSHOOT_H
#define CSHOOT_H
#include "baseunit.h"
#include <vector>
#include <queue>

class CDefenseStruct;

class CShooter : public CBaseUnit{
public:
	CShooter();
	virtual ~CShooter();
	virtual void Update(float dT);
	virtual void Render();

	
};
#endif